Emma & Jake: How We Met
A meet-cute in a crowded coffee shop, the first-date quiz, a flat-pack wardrobe with three screws left over, and a road trip to the future.
A game about your people: how you met, your trips, your shared jokes and office legends. It opens from a link — and gets forwarded to everyone in it.

How you met, the first date, the first apartment, the wedding, your plans. For an anniversary, a proposal, or just because.
That camping trip, karaoke night, the eternal late arrivals and jokes only your crew gets.
A farewell, a company anniversary, welcoming a new hire. The boss is the hero, not the villain — the villain is the Deadline.
Your parents’ anniversary, grandparents, a family chronicle: the summer house, holidays, favourite stories at the dinner table.
From the day you met to today: each chapter is a big moment. And new chapters can be added every month.
An ordinary day that anyone who knows you will recognise: the morning, work, the favourite cafe, an evening with friends.
Quizzes, challenges and mini-games built entirely on your stories. Who knows the birthday person best?
We pick the mechanic to fit the moment, not the other way round. These are the pieces we build games from — and the library grows with every new story.
A quiz built from your facts: what she ordered on the first date, the name of the first dog.
Find each other in a packed coffee shop, at a concert or in an airport.
Hit the notes of that one song your crew sings every single time.
Important goes right, spam goes left, the email from the boss — right now.
A flat-pack wardrobe, an anniversary cake, a wedding arch — and three screws left over.
Make the train, the flight or the movie, jumping over suitcases on the way.
Defend your slice of pizza from the friend who “isn’t hungry”.
Find your way out of IKEA, a wedding in a strange city or the new office.
A common enemy unites: the Deadline, Monday, the alarm clock or that neighbour with a drill.
A meet-cute in a crowded coffee shop, the first-date quiz, a flat-pack wardrobe with three screws left over, and a road trip to the future.
Make the last train, own karaoke night, defend the last slice of pizza and survive the camping trip.
Clear the inbox, make stand-up on time, win the office trivia and beat the Deadline together.
For kidsSchool, a walk with the dog, the pool, a hamster, a cafe with Grandpa — and Granny, sent off with donuts.
Tell us about the hero: family, pets, favourite things, the words and jokes only you share. Build their look yourself in the dress-up tool.
We write the script within 48 hours: levels, plot, who gets in the way and how to beat them. We show it and revise — up to three rounds, until you say yes.
Once the story is approved and paid, we start: in 5 days you get a link to your game — 5–6 levels, a boss and a finale.
Optional subscription: every month we add a new chapter from your life. Earlier chapters never change and stay forever.
$49 for the story (written within 48 hours) · $950 once the story is approved
The $49 story fee is included
The $49 story fee is included
The clock starts once the story is approved and payment is received.
Your story continues: a new level about what happened this month. Stop anytime — everything already made stays yours.
Yes. They’ll be the hero, not the villain — the villain will be the Deadline, Monday or the printer that always jams. These games are given for farewells, anniversaries and birthdays.
Even better: everyone gets their own level or role. Tell us in the brief who’s who — and what your shared jokes are.
We revise up to three rounds. If it’s still not right, you pay nothing more — the $49 covers the work on the story.
A phone (best held sideways), a tablet or a computer. Nothing to install — the game opens from a link in the browser.
English, Russian, French, German, Spanish, Portuguese and Italian. Need another language? Tell us in the brief and we’ll make it. A game can be in several languages at once — they switch in the menu.
Only the people you share the link with. The game is hidden from search engines.
Once the story is approved and payment is received. The story itself takes up to 48 hours, so plan the whole thing a few days ahead.
New chapters stop being added. Everything already made stays yours and keeps opening forever.
Start with the brief. For $49, within 48 hours, you get the story and see what the game will be — before the main payment.
Fill in the brief